Menaces to Society Ep 10–Puzzling Proteges

While their frequent teammates are off on another assignment, Brutok and Pepper have been pseudo-sidelined while they help with an investigation into one of their own. Meeting up with some fresh recruits, they take on a bounty to show the newbies how the Society does things…or at least their best approximation of it.

We’ve got 3 new characters and a new player this time around (and, unfortunately, some odd audio artifacts), so give us a listen and let us know what you think of the new crew members!

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Menaces to Society Ep 9–Fanning the Flames–Part 2

The team continues on with the trials, thus far handily schooling the acolytes. While tensions are high, Glorion doesn’t let anything as trivial as that stop him from showing off his skills, and a few others take begin taking part as well. Can the Pathfinders’ luck and ability hold up, and if so, will Master Sanvara hand over the relic as promised?

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Menaces to Society Ep 9–Fanning the Flames–Part 1

The group is in for a bit of a rude (afternoon) awakening as they arrive for their meeting with a Venture Captain and find their new party member impatiently awaiting their arrival. While Glorion generally remains oblivious, Windsor’s sabbatical from the cold north to the desert has him dealing with hot temperatures and tempers, and more often then not, Undree is left seeing red. Who is this ‘Orshalla’ anyway?

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Menaces to Society Ep 8–Snow Mercy–Part 2

The team has started the race, and the quick action by Brutok has prevented them from being in last place. But there’s plenty more challenges ahead, and not all of them are natural. Will they shovel themselves out of their deficit, or are they going to flake out and just head home? Tune in to find out!

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Menaces to Society Ep 8–Snow Mercy–Part 1

A number of the crew have drifted to the frozen north, and met up with an old friend. They’ve been invited to take part in a local endurance race and test of skills. Windsor’s attitude toward Undree cools as he hears the chilling tales of his recent exploits, but it’s not quite enough to ice things over completely. Brutok is confused by a number of conversations and situations, and Glorion has a snack.

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Menaces to Society Ep 7–Sick as a Dog–Part 1

The usual crew is back and teamed up with a local Shoony Pathfinder agent to check in with a Society ally. Something smells off about the shituation, and the crew plops down into the bowels of the city to investigate. Ill-fated movements by some lead the others to have a gas. Okay, okay…this episode is full of poop jokes–ENJOY!

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BGM by Will Savino of Music d20.

Menaces to Society Ep 6–How Bazaar

The crew meets up again in Qadira, and this mission keeps them away from any boats. Brought in to help with the expansion of Society coverage in Qadira, the party needs to track down some documents to determine the rightful owners of some land to help complete the expansion. Mayflood returns and meets Undree for the first time, and within a short time decides it’s the last time he wants to work with him. Some danger for the party may make that wish come true easily.

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BGM by Will Savino of Music d20.

Menaces to Society Ep 5–Punder Seage

The episode of Menaces with the biggest shuffle of PCs (but not players) also happens to be to the shortest full episode…and possibly the most punderful.

After his wondrous adventures in the Shackles, Glorion finds himself amongst some new Pathfinders much further north. Teamed up with an amurrun, an orc, and a ysoki, he likely doesn’t remember much about their assignment as what focus he can muster is mainly directed towards his party. The other know they’re off to find a family’s missing member along with the heirloom they wore, and discover what happened.

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BGM by Will Savino of Music d20.

Menaces to Society Ep 4–Angers Aweigh–Part 3

With the barfight fully underway, Undree changes tactics to get into the swing of things, but it may be too late. While Brutok and Pepper try to clear a path to the door, Glorion tries instead to clear the bar of conscious combatants. With time running out on their rendezvous with Hlar, can the party make it there in time while having to trek through a pissed Port Peril? Stay tuned until the end to see just how pissed Port Peril is…

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BGM by Will Savino of Music d20.