In part 1 of this special, Kate runs her self through the Pathfinder 2e compatible solo adventure The Duskwalker’s Due by Ron Lundeen. This is Kate’s first foray into GMing (and it’s given her a taste for more). Give it a listen to see if she can complete the quest!
Hey everyone! We are sad to say our wrap-up recording for our Fall of Plaguestone game ended up unusable. But we are still able to provide some game stats for you.
Jason and Kevin are going to see about getting on the CoD: Cold War alpha and doing some streaming of it tonight, so stop by if you have any questions about our Plaguestone play-through or future projects from CSE. And as always, you can visit us on twitter and facebook and even chat with us on discord!
There’s very little eating, but quite a bit of wearing as the party delves further into Spite’s Cradle. While the party readies themselves to go deeper, Säncti tries to solve a riddle that doesn’t exist.
The party pokes around the more domestic areas of Spite’s Cradle, and are flooded with items they’ll promptly forget about and (probably) never speak of again, including a present for Säncti. The group soon finds themselves awash with possibilities, as long as they can avoid jumping the shark. Algid proves she’s bearly there.
The party makes their way through the inner sanctum of Spite’s Cradle. Some birds aren’t the word, and for once, the party doesn’t find themselves in a souper amount of trouble. But that probably won’t last.
This episode, we’ll see if Algid’s gambit pays off, and if the party has finally learned their lesson about splitting up. Tempers are tested as the group find they all have different priorities, and Säncti tries to create new gaseous magic.
After finding the orcs’ sleeping quarters, Organa provokes them with quite a wake-up call, and promptly faces retribution. Can the party orc-hestrate a defense against an enraged guard force hungry for revenge?