After finding the orcs’ sleeping quarters, Organa provokes them with quite a wake-up call, and promptly faces retribution. Can the party orc-hestrate a defense against an enraged guard force hungry for revenge?
Hello, again, everyone! We here at CSE have been discussing milestones for the podcast (overall, since we do have a few different shows) and our hopes and such for them. This was a while back, but we recently noticed we were closing in on 1000 downloads (which is super exciting, btw!) and it kinda came outta nowhere for us. We find it even more exciting that we’re poised to reach that number before our first anniversary!
So I share the info in our group message, because we always knew we wanted to do something for hitting 1K. We start brainstorming what we can do, but figure, eh, we’ve still got some time to figure it out. Turns out in the last week, the number left to reach to goal has been more than cut in half (THANK YOU, EVERYONE!)
In order to get out ahead of that, we’d like to announce that we’ll be holding a giveaway when we break past 1000 downloads! Since this jumped up on us quickly again, we haven’t locked everything down that we’re looking to do, but we’ll drop more info once we get it figured out.
So thank you. Thank you for taking this journey with us. Thank you for sticking around through our early teething phase when the audio was trash and we were a group of people sitting around a table with a single mic. Thank you for interacting with us on social media, and sharing us with your friends. Thank you for the kind words and kind reviews. Thank you for taking an active interest (and even a helping hand) in the characters we’ve created. Thank you for your continued support.
Here’s to another 1000.
Following some vital clues, the party makes their way to the home of their quarry. But they come across a bit more than they bargained for (yet) and immediately start lying down on the job. We see some flashy new things, as well as a visit from beyond.
Welcome back everyone for another step out of character between chapters! We discuss some character updates, tactical activities, old scenes, and new affinities! And a bit of stuff that doesn’t even have to do much with the game.
Feel free to drop some questions for us to answer (either in the post game, or maybe a special chat we can do during the lockdown).
Hey everyone! We hope you’re all staying safe out there! Yesterday we released the finale for season 2 of our Fall of Plaguestone actual play. We have 6 more episodes already recorded from before lockdowns, and hopefully we’ll be able to get back into things soon. However, without a definitive date lined up for when we can all get back together to finish things out, and since we don’t all have the capability to remote record, we’re going to be pushing the releases to bi-weekly in the hopes that the extra time will get us back together without a major gap in releases. If things open up sooner, we’ll be able to go back to weekly.
Now, we don’t want to leave everyone completely hanging, though, so we do have some other ideas in the works to provide some form of continuing content in the interim. While we have focused heavily on TTRPGs and Pathfinder specifically, we are looking to branch out into the video game realm as well, so keep your eyes peeled.
Thanks for journeying along with us through our chats and games, and hopefully we’ll get back to regular Plaguestone releases soon. Stay safe out there, everyone!
The party continues its battle against orc and ooze in a fashion similar to all their other major fights thus far. Among the party members left, there are some interesting developments as well as discoveries. What secrets are revealed in the season 2 finale?
Hot off their scorching victory over a bunch of plant creatures and Mother Nature, the party crashed through an intricate bio-mechanical doorway into the pen, and saw they had some company awaiting their arrival. Can the group pull off a repeat performance, or did they get themselves into a bit of hot water?
It isn’t often party shenanigans work out in favor of the party, but that’s why this episode is the near-unanimous favorite among the crew. Spool up some CCR around the 30 minute mark for a little extra immersion. This episode is LIT.